The method described is an almost universal bit-efficient video compressing approach that can be used in various coding applications. The main goal is to reconstruct images in high quality by using a universal image coder with easy bit-level access. The idea is to search for unsteady regions in the image and to approximate the stationary regions separately and combining both of them.
Techniques that demonstratively help to significantly reduce the volume of transmitted video data or improve the quality of real-time video, most likely can be easily quantified in terms of monetary savings or gains. Business Opportunity: savings in transmitted data or improvements in video quality helps to provide more content over existing or planned infrastructure. This effectively delays capacity driven and improves profitability. Applications: Immersive technologies and services: AR/VR, 360 video, >8K video, Real-time gaming, Interactive Video, Ultra HD video surveillance. Companies: Telecom, CDN, Data Center, E-Commerce, Content and Technology providers.
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